2023–2025
Universitat Politècnica de Catalunya (UPC)
MSc in CS — Computer Graphics and Virtual Reality · Barcelona, Spain
Specialization in real-time rendering, GPU programming and geometric processing for interactive 3D graphics and virtual reality.
- Coursework: GPU Programming & Real-Time Rendering (OpenGL/GLSL, CUDA, OpenCL), Geometry Processing & 3D Modelling, Computer Animation, Machine Learning, Scientific/Data Visualisation, Concurrent & Distributed Systems.
- Thesis: Geometric Mesh Reconstruction and Differentiable Smoothing for Gaussian Splatting. Developed Meshfacto, extracting clean low-polygon meshes from Gaussian Splatting scenes — a study on transforming volumetric point cloud representations into meshes. Thesis page →